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[分享] 闇龍新DLC:黑暗衍生物編年史18/5 PC版本發佈[新增訪談內容~]   [複製鏈接]

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發表於 2010-5-7 23:56:58 |顯示全部樓層 |倒序瀏覽
本帖最後由 beta400 於 2010-5-15 17:22 編輯   v* p3 }, M2 c/ D* e7 m9 t

0 _6 V8 m* k& g. R" S扮演怪物雖然不是新點子, 但還是挺期待的! # B! e; m1 o, a
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先看片!- U# {4 \0 j. e1 Z
(不能連接 youtube 的朋友可以到: http://v.youku.com/v_show/id_XMTcwOTQ5NzE2.html )
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+ z  C- Y6 b$ }& r3 j% T) Y: W8 I官方網站介紹:
  g* a3 R0 ~% r+ `' Q: yDarkspawn Chronicles
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http://dragonage.bioware.com/addon/& d- e- _$ l* D& P
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15/5/2010 更新: 謝謝老x 的轉載, 最新訪談內容在 17, 18樓~
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中文頁面翻譯:& e7 l; M) D' A. r
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還有一個重點: DLC 要 USD$5....呃.....bioware點數要如何新增呢...& }, B. Y) r7 g
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附件: 你需要登錄才可以下載或查看附件。沒有帳號?註冊

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冬風  企鵝傲嬌了  發表於 2010-5-8 04:00:10
mymag  哼哼,企鵝設計的,無盡之塔已經可以直接附身道怪物身上了  發表於 2010-5-8 01:34:11
Jeff  真變態的玩法(其實很想嘗試)  發表於 2010-5-8 00:06:57
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xliu + 8 感謝教授的說明

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~回想起撥號的年代, 剛剛玩Diablo... Battle.net 說要一個ID, 想了一會, 便敲進了: Beta

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發表於 2010-5-9 19:22:03 |顯示全部樓層
回復 3# thisistcy   P) T- P  j% B; A  v# {; o, w

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: x) F* V3 m2 E7 B經過thisistcy 解說, 原來購買點數看來很順利容易 : G- H# Y+ z; f( B: E8 K/ n

, J% |  J4 ?1 B, @$ K& b(不知道信用卡會不會收收續費...)
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$ P  P# ]. c% J買了800點, 很快便收到收據了:
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附件: 你需要登錄才可以下載或查看附件。沒有帳號?註冊
~回想起撥號的年代, 剛剛玩Diablo... Battle.net 說要一個ID, 想了一會, 便敲進了: Beta

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發表於 2010-5-15 15:18:05 |顯示全部樓層
本帖最後由 beta400 於 2010-5-16 15:57 編輯 ( N3 ?% p( f6 r3 A# q' s% Q
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回復 17# xliu
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不能連接youtube的朋友, 可以到:( ?6 ]. W$ x; y0 ?: N
http://www.gamespot.com/pc/rpg/dragonageoriginsdarkspawnchronicles/video/6262186/dragon-age-origins--darkspawn-chronicles-interview-1: P4 }/ y: E" D8 G3 V
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片段沒字幕...小弟於是筆錄訪問的內容如下
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" [+ o3 K( H8 S2 h0 Q) j% _-----------------------------------------------------------------------------  S3 m! G( M* ~! {
訪談內容如下, 如轉載請註明出處奇幻遊戲社群, 謝謝~
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3 e& l" q7 v% a1 f) F, |0 [, BMy Name is Rob Bartel, and I'm a principal designer at Bioware.
" V' U; P; w! ~4 e$ a& U我是 Rob Bartel, 是 Bioware 的主設計師. (譯註: 重反奧斯特加, 石囚 DLC 都是他擔任主設計師)' |' _# I- d- e: w2 U

' G2 L# R& j; H/ Z  u2 Z; n2 c! ~I've been working on the Downloadable Content for Dragon Age what we're showing here today, is a piece of DLC called the Darkspawn Chronicles.
6 V/ k' c3 J1 g3 |% K  k我一直都在參與大家今天看見的DLC, 名叫「黑暗衍生物編年史」.4 C2 G6 C. x  K* `' {
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The core idea of this is that it's an alternate history, where the hero from the main game that you played had actually died in the joining ceremony, never became a Grey Warden, never became the big hero of the land, never saved the day.
1 D* k0 v7 ]/ C3 o2 Q! ^+ N這個作品的核心概念是關於一段"平行歷史", 就是: 你的英雄在加入儀式中死掉, 從來沒有成為真正的灰袍守護者, 從來沒有成為這國家的英雄, 從沒拯救大家.
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2 s4 i: q: X8 F7 YYou actually now play as a darkspwan, as one of the bad guys from the main game in the final siege of the city, the climax to the main game.
! _- c8 @. H( z5 O! z你現在身為一個黑暗衍生物, 就是序章裡的高潮 -- 最後圍城戰中的反派.
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We are deliberately plucking your heartstrings, now we are deliberately putting you in a situation where...
5 }0 m0 v3 J3 J% _1 r( Z1 j我們是刻意地牽動你的情感, 刻意地將你放在一個情形, 就是....8 r4 f" o: b  R1 v. Y7 r
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in Dragon Age, as a whole, is all about moral choices, is all about the grey areas, and it's all about consequences, so this is still in keeping with that same tradition, and the ability to play as the darkspawn, to find yourself faced with the very people that you drilled to love, but now, there your enemy.
5 l: }& z3 P- q4 r% ]' U. v你知道闇龍紀元, 整體上就是關於道德抉擇, 就是關於道德上的灰色地帶, 就是關於選擇帶來的結果, 這裡仍舊保留了這些元素. 當你成為黑暗衍生物, 發現你面前的敵人, 原是你以前那些深愛的隊友.4 |8 n: q6 h) s% C2 p: e0 N

( g- U9 v" v; {And what does that say about in the whole experience of Dragon Age, and the meaning that you brought into the game on your first playthrough.
! E6 Q2 W9 k1 U' d- V" I* `7 x那對於整個遊戲經驗會是怎樣呢, 對於你當初玩序章時的所持理解, 又有甚麼意思呢.+ G: x& \; e/ ?0 h7 m

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( F4 G5 m2 a1 @: ISo Darkspawn Chronicles is just as much a story of absence, the story of the lack of a hero. As it is the story of the anti-hero the Hurlock Vanguard that you play.; j3 H" n7 k7 Q$ D
所以「黑暗衍生物編年史」就是一個「欠缺英雄」的故事 (譯註: 阿拉斯特注定成不了英雄嗎../ \~), 這是一個「反英雄」-- Hurlock Vanguard, 你所扮演的主角,  的故事.4 r3 B/ e( t" o2 r: v1 E  d

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The Hurlock Vanguard has been given an element  of freewill by the Archdeamon, and has been tasked with leading the siege of the city as a Vanguard force.
$ `; Z7 R( z- S# V0 @7 \Hurlock Vanguard 一直都被大惡魔賦予自由意識, 被指派帶領軍隊圍城.
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1 S2 G! e9 A" R! w- d7 \0 dSo one of the key ability that you have right at the beginning of the game, is the ability to recruit "thralls",
/ a1 o$ P! d# {8 c# a) jrecruit any darkspawn you see into your party and command them to do so as you will just as the Archdeamon commands them.
0 n* h! T! T( F$ v$ W( W因此, 其中一個主要的能力是, 你一開始便可以「募集」任何衍生物成為你的 「手下」 (譯註: "thrall", 指受你支配的衍生物), 完全聽從你的命令, 就像大惡魔親自命令他們一樣.
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There is also the counter point to that, which is.."well, you know what, your time is done here, you've met my needs, you served my wins, I'm tired of you, poor genlock, I'm going to use my "execute thrall" ability, and go in there with my blade, decapitate you and move on."
2 i, I* H: H: X6 ~" A這裡有個很強烈的對比, 你可以對獸人說...「我現在不需要你了, 你已經幫助我達到目標, 我已經厭倦你了, 我要使用"處決手下"的能力, 砍掉你的頭然後繼續上路」.
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7 q; Q; w# k8 b3 I! ?# X4 f% }- m0 t; uThe life of a darkspawn thrall is cruel, short, brutal, and not to be more.
9 \4 v  Y% y4 ]  u3 z8 _# D所以作為衍生物, 生活總是短而殘酷的.1 ?, y) I! z+ H. r- K' \1 j2 k
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3:15
7 e* S1 \1 c* o0 M$ F0 gThe loyalty system that you familiar with from Dragon Age Origins is still there but we've put a dark twist on it, it's all about fear and respect now.
/ u5 ^" s6 V2 m; s3 e+ O" g在序章中的「忠誠系統」仍然會在這裡出現, 不過我們加入了些「黑暗」的改變: 現在變成「恐懼與尊敬」了.7 {* P$ y- s: a
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Your followers, your thralls, gain fear, respect for you when they see you kill the enemy.! N7 D% s( R* r) d% y3 ^  u7 {
你的手下每當見到你殺敵時, 便會對你增加恐懼和敬意.! W5 D% \( {1 b7 F

5 c2 t4 P6 {* Z  S5 {So they want to follow a powerful leader, a.. you know, one who is unafraid. so as you kill, they gain approval for you, and that unlocks new special abilities for them, new special benefits.
4 t, J$ H7 G0 a0 w$ N5 P! R- `所以, 他們會願意跟從強大而無所畏懼的領導. 你殺敵, 便會增加他們對你的「肯定點數」, 然後得到不同的特殊能力了. (譯註: 這跟序章一樣囉, 但它們不是應該沒有意識嗎?XD)
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One the one hand, yes, you can execute your thralls at any time and get new ones. But there is also a benefit to "nurturing" your thralls (laugh), and raising them to be a powerful fighting unit from the very beginning.
6 M$ y. y+ V1 u$ U一方面, 沒錯你使可以隨時殺掉你的手下, 但另一方面, 你也可以悉心栽培他們 (笑), 使他們成長為強大的力量.
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There's actually an achievement if you can keep the original ogre from the opening area,# |/ T: C" r* ^/ `
if you can keep that same ogre alive throughout the entire game, and end the module with it, you unlock an achievement.! ?3 Y% n; z8 x! v
如果你一開始能把 ogre 帶領到最後沒讓牠死掉, 然後完成遊戲, 你便會解開一項「成就」了.
% W& c. }4 N! a' W( Y5 m* w(譯註: 參看官方網站, 仍然是4人一組, 即使說, 你只可以招攬3名手下)
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We're going to be continuing to support the DA franchise with DLC for some time to come here.
5 B( l7 ?- o2 |$ s4 n+ s6 w我們還是會繼續推出DLC以支持闇龍系列的.: C6 ]: O* I) i/ t

9 S% n6 u) P& ~, IWith Dragon Age Origins, we've already put out a lot of content, we put out Awakening as an expansion pack, we're continuing to supoprt the franchise, and moving forward in darkspwan is just another link in that chain.4 \/ A+ H  _  t3 @6 p- z
我們已經推出過很多新內容, 就像邪靈甦醒資料片, 我們仍會繼續支持這系列. 這次成為黑暗衍生物, 只是我們其中一步.
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8 N1 t; d$ C; I. R9 C& U/ a(譯注: 最後是推出日期...恕從略不翻了..)

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闇聖影  招募闇龍XDDD  發表於 2010-5-17 15:29:26
~回想起撥號的年代, 剛剛玩Diablo... Battle.net 說要一個ID, 想了一會, 便敲進了: Beta

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發表於 2010-5-23 03:08:23 |顯示全部樓層
轉載一段外國玩家錄的gameplay (只有youtube版..)5 A" o& r% ]4 o, e9 s6 S

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~回想起撥號的年代, 剛剛玩Diablo... Battle.net 說要一個ID, 想了一會, 便敲進了: Beta

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