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[分享] Dragon Age: The Silent Grove [複製鏈接]

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發表於 2012-2-29 16:29:52 |只看該作者 |倒序瀏覽
本帖最後由 keppekinosha 於 2012-2-29 16:35 編輯
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Dragon Age: The Silent Grove是BioWare與Dark Horse共同推出的Dragon Age系列電子漫畫。1 c6 h* u3 m( B5 O. X7 s
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  發售前消息:[分享] Bioware將再次與Dark Horse推出Dragon Age漫畫7 W6 d3 `5 ~, N4 P8 S

% ~1 n" h5 @& z( p  故事舞台是在Antiva,時間點在9:38 Dragon Age,是在本編DA2的Act 3開始之後的一年,約與系列(背景)小說Dragon Age: Asunder相當。(由於Varric離開了Free Marches所以可以確定的是,這個時間設定說明了DA2的遊戲時間只限於該一年之中......)而故事的結尾將會銜接至Cassandra對Varric審訊。(by Wikia)
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/ n2 u" V3 M6 m  故事主題是「surprising truth about the nature of dragons in Thedas」。) p$ s! G* [9 {. \$ s5 G# o
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Game Fanatics邀請DG進行關於The Silent Grove的專訪。4 k" u1 p) l; y3 v, J
Interview BioWare's David Gaider(音頻)
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6 E5 q: a' z" i7 b以下轉自Wikia的內容大意:
  1. Tolkien was David's first exposure to "serious" fantasy, though he was a huge Dungeons & Dragons fan when younger.
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  2. David is a fan of Planscape: Torment, Fallout, and Baldur's Gate, though was not at first a CRPG fan., w  V$ T* p" N% F5 ~' E7 O: u6 |& |
  3. David was a huge "comic geek" and so jumped at the chance to be involved in The Silent Grove.
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  4. David was given largely free reign over The Silent Grove, and decided on the characters as they were ones he liked, and enjoyed writing (he lists Alistair as a particular favourite)., u$ w- q2 S3 r" [% U  c$ q! Z
  5. While future reference may be made to events in the comic, it primarily exists to flesh out the world for devoted fans, and the events contained within it will not have such an impact that it becomes necessary reading material for all fans.
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  6. Writers at BioWare write the game in chunks, though David helps to coordinate the pieces, keeping the over-arcing story together, an keeping the tone of the tale consistent.
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  7. David lists Alistair, Morrigan and Flemeth as his favourite characters, and also says they are his favourite characters to write.2 D! ]& z; Z1 O' U
  8. Recording with Kate Mulgrew, who voices Flemeth, was an "awesome" experience for David, who says she is a "great lady".$ d' G. ?; [; h7 A* q+ G
  9. Alistair was once envisaged as an older, grizzled veteran who would be distrusting of The Warden. This idea was scrapped as "nobody liked him".
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  10. Morrigan was once based on Delerium, a character from the Sandman comics.
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  11. When asked whether we would see more of Morrigan, David laughs and says he has to "play his cards close to his chest". He mentions that it is something he would have liked to explore in Dragon Age II, but that it "wasn't on the cards". However, he goes on to say that that there is "no way" that the arc with her and Flemeth is completed.
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  12. David said that he absolutely realises there is a point where the writers must stop posing questions and start answering them.
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  13. David says that it is "very rare" that the fan's desires will take precedence over the plans of the developers.
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遊戲本身並沒有功利目的,遊戲過程的本身就是遊戲的目的。by剩餘能量理論
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