奇幻遊戲社群

標題: 國外高手製作的 DAOTlkEdit 0.20 [打印本頁]

作者: mymag    時間: 2010-2-28 06:30:44     標題: 國外高手製作的 DAOTlkEdit 0.20

國外高手製作的 DAO TLK Editor 非常實用
* h' n! S; l% u# K" ?9 \
& o2 L6 @6 Q0 b- S" c) I
1 T' Z: Y. e# x% v4 O0 ^" Y5 j: `6 I) w
原文來源以及下載點:http://www.dragonagenexus.com/downloads/file.php?id=271
$ {: t$ v/ N8 ^5 N' ^% @  }, m) f' C; ^, z' _! `1 {- @5 P7 H9 k8 q
Uploaded 04:38, 7 December 2009, last updated 11:23, 19 January 2010                / P6 S2 M) E- }+ F! x) ~
DAO (Dragon Age Origins) TLK (Talktable) Editor (DAOTlkEdit)
$ R$ z; P3 }8 R! u ver. 0.20, 2010-01-19
! Y3 U/ a' Y. `" U" F
/ e' u5 _; X, E( E$ `2 r - DAO TLK Editing Tool. S, V) K4 `4 @  P( L
- Can handle multi-referenced string(s).
( h( s6 h! ?; e( i - Export (Tab Sep. or Line Sep. with/without dup.)
0 L& L6 m1 C$ n3 O6 g, A3 [ - Import (Tab Sep. or Line Sep.)
2 f( f% i6 m; K5 N - Comparing tlk-files  y7 ~" o9 k3 P# a
- Checking categories of the strings and Filtering the strings.
( ^' y* _+ a; N- m( B& v  
7 E# M% U7 q+ K4 p/ N2 G& p9 b! U - Require .NET Framework.2 S3 ]9 d" R' N2 P

2 G' ]6 y) ?& @6 `% o* Without command-line option, Program starts in UI Mode.
3 U+ \7 l- d( X# [, F" o- |* ?
: K/ B* m, r/ E" |) H' j* Command-Line mode ---------------------------------------6 i2 d1 ^% H! Q" \( W# u
6 Q/ A) c, _# O) X  k! i' J
Exitcode: 0 No-Error or Succeed. else, Error Occurred
# h( i" n8 I* Z& T8 ?; n7 E
& Z. U4 F% i- S& o! A/ d/ KCommon options
: `* E( q( f: W8 l( P% w/ v- |: `; s  b1 D
- Option with 'Q', silent mode. doesn't display message box for error
; p# H) ~, t, ~& }, P - Option with 'X', always display message box showing exitcode; X8 O) h# {+ {( o
- Option with 'Z', logging off
; G$ C& ^3 P4 A5 Q! S6 E8 ~/ F9 H( ?9 L7 X
DAOTlkEdit -m2tab from-multiline-txt to-tabbed-txt
7 A8 O6 ]- d% j& P! x. y# v5 Z6 `; m( d$ U- u! d
- SDJ's tlkeditor Export TXT to "ID TAB STRING" TXT File+ e# E5 k/ z2 A4 w
" W0 b1 k, _( ]" D. g5 T
DAOTlkEdit -tab2m from-tabbed-txt to-multiline-txt1 n; k) y5 e. Y1 q5 Y7 o4 `

. A3 f( T4 _8 T( R, f% l - Tab Sep. TXT File to SDJ's tlkeditor Export TXT & y( H% t2 D# Y% W
+ r4 W6 a1 o' _" |' Z
DAOTlkEdit -diff[m] a.txt b.txt
7 _0 a5 J0 v& H! m: m8 l, E
7 n( A: H! N, P, D# F - Compare two txt file, and Extract diff strings To <a.diff.txt / b.diff.txt> with same item(s) and order. plus <a.only.txt / b.only.txt>
- |  \& I2 ?7 x' r* K- G2 P - Case option without 'm' (-diff), Tab Sep. txt file." F1 N- i' s! S+ n' N8 P; n
- Case option with 'm' (-diffm), Line Sep. txt file.
2 {+ d, m' }' T4 I: r/ d- }8 o
4 ]7 ~  T" Q! g0 @DAOTlkEdit -e[m] from-tlk-file [to-txt-file]
8 ?/ T+ e& ^4 G/ m! z$ k4 k  j/ w3 W  M4 {
- Export string item(s)' E8 r2 [% b% x- B
- Option with 'u', extract without dup.
) @7 [5 I. O& B; e - Option with 'm', Line Sep. txt file.4 Q4 x3 R  h) U) D/ W# T8 C
- Option with 's', sorted by strref.
* y3 E0 r% M4 ^4 q5 S+ N - Case omitted to-txt-file, saved to tlk-file.txt
; h" o7 t4 j) m/ }3 r4 t! C, U6 Z8 n" J9 o
DAOTlkEdit -i[S][R] tlk-file import-txt-file [save-tlk-file]
; m4 C# [# r) H; Q2 g$ Y# q3 d
9 R- A! t" g7 u - Import string item(s); x, o5 a* F; E3 c+ l6 f
- Import-txt-file can have wild chars. ex: "*.txt", "core*.txt", "import-0912\*.txt"
+ ]! D0 E5 u- H! g, I - Option with 'S', update a string value separately by strref
: D( W4 }7 j' O. m. B: E - Option without 'S', update directly the shared-string (multi-reference string value)
  h, H/ z' W2 |/ S: p1 Y - Option with 'R', strings will be reconstructed, and the same strings be merged." k) {# j$ _# j0 X; D8 @
- Case omitted save-tlk-file, overwrite tlk-file
; N( @; y8 Z  _3 K: ] + ~, d4 N, V$ w# m
DAOTlkEdit -d source-files output-save-directory export-txt-file# t, A! |0 L+ W0 h- \: r, I
. v( w! s. q* d+ U% S. R/ p
- Remove & Export GFF3.2x embeded strings, @& W, v; t) m: S
- source-files. ex: "*.*", "mymodule\*.uti", "mymodule.erf"
$ `6 _+ g. x9 `$ s3 t  1 e6 R, m, _0 G! x7 y
* History -------------------------------------------------! J5 v9 O, g) b& G! z6 V
4 c( L9 ~: y4 `* T$ e
ver. 0.20, 2010-01-19# t5 H6 g8 ^9 V

$ ]; R& _7 E4 B, h7 Y" j6 Q- fixed. didn't found strref.
: f0 W2 m& M. ^7 j' T. I6 a5 ~6 S- added. GFF3.2x remove & export embeded string.; ~. u4 w2 T: {" b4 \/ X
- added, Find All
3 ^; E! v, g8 J4 `- fixed, edit text didn't changed when undo current cell( h6 c- f1 i$ v/ ?& k* q0 [! u
- fixed, Find(F2) didn't do from start row. (v0.16 bug)1 a! b  b( O& T
- deleted, empty.tlk4 f( \; I$ N0 ]0 v2 j- p2 Z6 r2 V
# t9 `* U3 ]- ~$ q$ S1 Z6 I6 m
[attach]30[/attach]
作者: humour    時間: 2010-5-2 15:41:56

這兩天利用這套軟體,把貴站的繁體版本整合進去3DM的繁體版本,呵呵~很有趣的玩法,
6 u# E# }: L* `9 {: S/ h如果有支援字典檔的話,那翻譯、校正起來就方便多了。! l9 k: [( h4 c9 Y4 h  X
2 h$ a) V9 }  S# N9 L3 ]: r
等一下準備試玩看看有沒有問題~
作者: blackteajing    時間: 2010-5-2 15:49:55

用的時候要注意這東西導出的文本是 ANSI 的系統默認編碼) O; k' R7 I/ w
給UTF8什麽的文本,導回就亂碼了。
作者: carlyuan    時間: 2010-5-2 18:26:59

用的時候要注意這東西導出的文本是 ANSI 的系統默認編碼
0 H/ d+ q/ X) ^9 [; ?; s給UTF8什麼的文本,導回就亂碼了。 ...
! T0 ?) q' p3 v# |0 V% Jblackteajing 發表於 2010-5-2 15:49
1 ~% `; s$ F3 w5 n$ b$ I
6 j7 W4 s" f: U6 O$ P/ a% _
話說,我是用這個來修改 TLK 檔案的,
9 i- |/ ]" v0 W. n
( E: u, y: ]) A9 j1 }- B" g2 ?也是用他來繁化 3DM 的那個 簡體,只需要匯出,修改,匯入就好了
0 d  K, ?. ?4 h' P- A0 T8 H  H1 n. ]
匯出時選圖中那項,就不會是亂碼了,
: D8 c* P0 L# H[attach]1194[/attach]
作者: asuszyj    時間: 2010-5-10 18:28:50

貌似很有用的工具啊,能看到所有分支对话的剧本吗~~~
作者: asuszyj    時間: 2010-5-10 18:29:59

下载不能?# x) b  f6 [* w) N
對不起,只有特定用戶可以下載本論壇的附件,請返回。
作者: Owner.S    時間: 2010-7-22 02:16:31

本帖最後由 Owner.S 於 2010-7-22 22:40 編輯
% y- h2 d8 \/ H
9 D0 O2 l" |& Z( n1 ^/ ]) @9 X6 Egood software !!! 8 ?5 [! b0 U; p' C, V9 C# a
support, support !!!
& Q) Y4 s! @  v4 K: B9 M+ S* `  ^1 l  |+ \  H9 j9 m
疑問,
) y) g2 e3 _! T  H在下用 DAOTLKEDIT + 簡繁轉換, 把最新的簡體漢化轉成繁體, 但遊戲時發現出現這樣 "[]" 字體不能顯示情況, 推測是簡體字型庫沒有某些繁體字型, 請問有否方法更換字體呢, 謝




歡迎光臨 奇幻遊戲社群 (http://fgc.tw/tuxbb/) Powered by Discuz! X2