奇幻遊戲社群

標題: 國外高手製作的 DAOTlkEdit 0.20 [打印本頁]

作者: mymag    時間: 2010-2-28 06:30:44     標題: 國外高手製作的 DAOTlkEdit 0.20

國外高手製作的 DAO TLK Editor 非常實用
- g3 K3 E- B9 S- O! I+ C9 o( y) v6 z( f* w  y

# s, B5 m4 W4 D2 E4 d9 @/ Q/ \, l' g& u* ^
原文來源以及下載點:http://www.dragonagenexus.com/downloads/file.php?id=271
# h  o- i5 k4 `# S
5 `% o2 w$ {/ G  j; hUploaded 04:38, 7 December 2009, last updated 11:23, 19 January 2010               
, f- }6 _, i5 N, |# UDAO (Dragon Age Origins) TLK (Talktable) Editor (DAOTlkEdit)
& M& m) W- H! Y- ^- t ver. 0.20, 2010-01-191 J% o6 D/ J4 {7 s

8 i) F6 W* G* w/ g* \- N" b - DAO TLK Editing Tool
( g, {3 \' O$ x1 @8 w9 K - Can handle multi-referenced string(s).5 |2 P4 E" ~% c9 B% m3 c
- Export (Tab Sep. or Line Sep. with/without dup.)5 Y- Y& z& |& |, Z- M- V
- Import (Tab Sep. or Line Sep.)
& y% V) x; e. m" d' H3 N& G2 I; w - Comparing tlk-files
# ~$ I9 O1 c. u( G' H - Checking categories of the strings and Filtering the strings.9 O4 t0 {- D  W) y. k
  
( @. G/ v) x: j. {2 G - Require .NET Framework.
) d6 E7 D+ N. g( u3 o$ E# M% N9 H) m8 w8 b. V+ C9 E1 S1 j
* Without command-line option, Program starts in UI Mode./ v8 V! I/ H3 B, k6 J

3 K$ h  F, i4 w$ n9 S) j* Command-Line mode ---------------------------------------
" v' S$ h8 Y4 M# k6 Z1 e# M& K) ~% B* J. k
Exitcode: 0 No-Error or Succeed. else, Error Occurred1 @6 f8 Z% y" E% h: h+ I$ j6 l

0 s) a& q$ ^% r6 I! {Common options
0 ~2 o1 c$ _- f
1 W+ z, L! i) e$ L# v - Option with 'Q', silent mode. doesn't display message box for error0 E* V) O" d0 x. I9 A
- Option with 'X', always display message box showing exitcode
, k7 X8 B# `4 Q; L; b - Option with 'Z', logging off( }( J$ l, f0 ]* e! f; s. z
* T0 R" i; w1 L* p; j6 V1 m
DAOTlkEdit -m2tab from-multiline-txt to-tabbed-txt
- K) ^( J, u3 F5 ]# e
1 l" E: P+ j0 n" c - SDJ's tlkeditor Export TXT to "ID TAB STRING" TXT File
- O; w$ F3 t7 N! U9 }2 K" z5 r0 C2 m* C9 ]) I; n
DAOTlkEdit -tab2m from-tabbed-txt to-multiline-txt4 [1 }! v5 d0 `- _3 q2 Q5 r# w' k

5 V! M' r' V7 O3 M7 B$ `/ Y7 k( L - Tab Sep. TXT File to SDJ's tlkeditor Export TXT
, C, p# A5 E% v5 n  P8 s  k' @; i: }7 B7 H
DAOTlkEdit -diff[m] a.txt b.txt
+ k0 A, W# v- x3 n
& n) a8 y+ u0 G' L) R - Compare two txt file, and Extract diff strings To <a.diff.txt / b.diff.txt> with same item(s) and order. plus <a.only.txt / b.only.txt>
- T- i3 w/ Z% D - Case option without 'm' (-diff), Tab Sep. txt file.; L& e( ~- ]) H0 k9 T
- Case option with 'm' (-diffm), Line Sep. txt file./ [& n0 E- k8 @" R5 S! l8 E

! k: q% r3 s% x4 oDAOTlkEdit -e[m] from-tlk-file [to-txt-file]( I7 |# x7 [6 M6 X- H1 N2 ?/ Q

& g% Z1 E3 S& y. x; | - Export string item(s)5 D) a( V. E  X: ]5 H6 T
- Option with 'u', extract without dup., o5 ?; N. w( \& A, b
- Option with 'm', Line Sep. txt file.
7 c+ U: ^$ Z5 j! R8 R - Option with 's', sorted by strref., s% d. l: s3 J/ W! Y
- Case omitted to-txt-file, saved to tlk-file.txt
8 w) ^' \2 a' o+ v1 B' @& x2 H$ h0 A! D8 i9 W  G: W3 I" ?
DAOTlkEdit -i[S][R] tlk-file import-txt-file [save-tlk-file]9 V8 }" P1 g$ y. K6 [+ ~
( }0 R: P5 g. ]/ x8 }' J
- Import string item(s)
3 X8 ^1 ~3 r' s3 h - Import-txt-file can have wild chars. ex: "*.txt", "core*.txt", "import-0912\*.txt"& b0 c7 L' h, i3 M, }
- Option with 'S', update a string value separately by strref5 x& H' [, z+ w% ^
- Option without 'S', update directly the shared-string (multi-reference string value)3 J3 G4 O8 ~# T8 k7 ?) _7 E# t
- Option with 'R', strings will be reconstructed, and the same strings be merged.  X$ A" s/ V' ^3 C9 H% N6 g# \9 b
- Case omitted save-tlk-file, overwrite tlk-file
8 g7 o# w( Y* E# }' c
# V9 |, T1 o7 Z* x! W% m- ADAOTlkEdit -d source-files output-save-directory export-txt-file% ]% v( l" s5 [% E" |: N( }
! J' ]! f+ H8 F9 \6 P* B
- Remove & Export GFF3.2x embeded strings
; ~5 z: h+ W4 a6 ^ - source-files. ex: "*.*", "mymodule\*.uti", "mymodule.erf"1 q3 k) a" i; e+ Q: r4 N; \2 L' a
  & U+ p3 E2 d# t9 r7 q7 K' n0 a
* History -------------------------------------------------" a& D* R$ \$ z& k" N$ L0 q
6 s. X- v$ `' _6 l& `
ver. 0.20, 2010-01-19
3 B, }6 e) u$ a  B3 w5 ~4 E' Y4 }; a9 Y+ q
- fixed. didn't found strref.; I( q% r4 M1 s7 I5 j' Z% b& J
- added. GFF3.2x remove & export embeded string.
2 S8 D2 Z( |) D/ g; b9 k& c1 s- added, Find All
( ]' K) W3 f1 A5 U. }  n- fixed, edit text didn't changed when undo current cell2 w) d% i5 [6 ?8 C
- fixed, Find(F2) didn't do from start row. (v0.16 bug)
! ^8 u8 W' o  `5 ]- deleted, empty.tlk
3 L2 k( Z* n) }' a2 S3 d& T1 u: [8 O: e
[attach]30[/attach]
作者: humour    時間: 2010-5-2 15:41:56

這兩天利用這套軟體,把貴站的繁體版本整合進去3DM的繁體版本,呵呵~很有趣的玩法,
$ ~/ [: p/ [8 L- b- S& ^如果有支援字典檔的話,那翻譯、校正起來就方便多了。
  j& L# O% Z. _
0 U3 B' G  p- ^; o/ p( c! b# ?等一下準備試玩看看有沒有問題~
作者: blackteajing    時間: 2010-5-2 15:49:55

用的時候要注意這東西導出的文本是 ANSI 的系統默認編碼
- C3 t# E( N8 [3 D3 _給UTF8什麽的文本,導回就亂碼了。
作者: carlyuan    時間: 2010-5-2 18:26:59

用的時候要注意這東西導出的文本是 ANSI 的系統默認編碼% x- o+ Y0 ?) \& ?$ W/ {
給UTF8什麼的文本,導回就亂碼了。 ...$ E4 f$ `  ^' V( {
blackteajing 發表於 2010-5-2 15:49
7 }( F. _( M% `4 S$ e
$ ~% E3 p( t- s5 `4 i+ O8 C" I3 t
話說,我是用這個來修改 TLK 檔案的,2 j- a8 ]& z  T

$ y; Z5 x& k4 Z$ \: r$ K6 C也是用他來繁化 3DM 的那個 簡體,只需要匯出,修改,匯入就好了
' V/ j9 ~* z. [; c8 e; s4 X' ?: [
4 ?4 v& u- J) t6 H匯出時選圖中那項,就不會是亂碼了,
8 n6 r' U- }! u; Q' {6 O$ c[attach]1194[/attach]
作者: asuszyj    時間: 2010-5-10 18:28:50

貌似很有用的工具啊,能看到所有分支对话的剧本吗~~~
作者: asuszyj    時間: 2010-5-10 18:29:59

下载不能?
2 \# ^, [" K6 v; Q& K對不起,只有特定用戶可以下載本論壇的附件,請返回。
作者: Owner.S    時間: 2010-7-22 02:16:31

本帖最後由 Owner.S 於 2010-7-22 22:40 編輯 + B! Y& |/ j9 `# |' T  ]
& j2 ?, B4 S/ a, `* p3 ?1 I
good software !!! 2 A6 L/ ^5 ~4 ]- Y
support, support !!!' }$ r4 c: L2 e9 W; {
4 Y! b$ S' F# N- _3 L/ V1 [, ?2 j
疑問,8 J, k" L' k# m
在下用 DAOTLKEDIT + 簡繁轉換, 把最新的簡體漢化轉成繁體, 但遊戲時發現出現這樣 "[]" 字體不能顯示情況, 推測是簡體字型庫沒有某些繁體字型, 請問有否方法更換字體呢, 謝




歡迎光臨 奇幻遊戲社群 (http://fgc.tw/tuxbb/) Powered by Discuz! X2