(BASE CLASS)
Mystics are spellcasters who have learned how to channel divine energy without worshipping any deity. The process of harnessing this magic is one of inner awareness and self-discovery - a private faith that leads to great magical power.
- Hit Die: d8
- Proficiencies: A Mystic gains proficiencies with Simple Weapons, Light Armour, Medium Armour, and Shields.
- Skill Points: 2 + Int Modifier
To cast a spell, the Mystic must have a Wisdom score of 10 + the spell level. The DC of a Mystic's spell is 10 + Spell Level + Wisdom Modifier. A Mystic's caster level is equal to his class level. He is a spontaneous caster.