(BASE CLASS)
The warblade was born for conflict. Swift, strong, enduring, and utterly confident in his martial skills, he seeks to test himself against worthy foes. Battle is beautiful to him - a perfect moment in which life hangs suspended on the edge of a sword. Sheer combat skill is important to a warblade, so he trains intensely with his chosen weapons. But even more important are his athleticism, endurance, daring, recklessness, and joy in the hour of danger. Warblades, often called sword princes, live for the chance to test themselves in battle - the stronger the foe, the greater the glory once an enemy is defeated.
- Hit Die: d12
- Proficiencies: A Warblade gains proficiencies with Martial and Simple Weapons, Shields, Medium and Light armour.
- Skill Points: 4 + INT Modifier
ABILITIES:
Level
1: Battle Clarity - INT to Reflex saves
Weapon Aptitude - You may alter your weapon focus and other weapon specific feats to a weapon of your choice
2: Uncanny Dodge
3: Battle Ardor - INT to Critical Confirmation
4:
5: Bonus Feat
6: Uncanny Dodge 2
7: Battle Cunning - INT to Damage against flatfooted foes
8:
9: Bonus Feat
10:
11: Battle Skill - INT to checks to Trip, Disarm, Overrun, or Bullrush
12:
13: Bonus Feat
14:
15: Battle Mastery - INT to Attack
16:
17: Bonus Feat
18:
19:
20: Stance Mastery - May use two stances at the same time