(PRESTIGE CLASS)
Not all monks pursue metaphysical perfection to the exclusion of all other study. Some monks combine a rigorous discipline of academic study with martial arts and development of the body. For these monk, that study includes the practice of magic and the implementation of certain arcane tricks into their unarmed combat styles. These enlightened fists master the use of touch spells, creating new forms of combat where their fists strike with blinding speed, phenomenal power, and magical energy.
- Hit Die: d8.
- Proficiencies: An enlightened fist does not gain any additional weapon or armor proficiencies.
- Skill Points: 4 + Int Modifier.
REQUIREMENTS:
Arcane Spellcasting: Able to case 2nd-level spells.
Feats: Combat Casting, Improved Unarmed Strike, Stunning Fist.
Skills: Concentration 8 ranks, Lore 5 ranks, Spellcraft 5 ranks.
BONUS SPELLS
Every level in Enlightened Fist, the character gains new spells per day as if he had also gained a level in his highest arcane caster class.
ABILITIES:
Level
1: Unarmed Damage - Enlightened Fist's levels stack with his monk level.
Enlightened speed - Enlightened Fist's levels stack with his monk level.
Stunning Attacks - Gain extra stunning fist uses/day equal to Enlightened Fist level.
Ki Strike - Enlightened Fist's fists count as +1 for piercing damage reduction.
2: Fist of energy - Use stunning attempt to deal 1d6 extra fire/electricity damage for 1 round.
3: Arcane fist - Use stunning attempt to deliver touch spell with unarmed strikes as part of a full attack.
4: -
5: Arcane rejuvenation - Sacrifice spell to heal its spell level in hit points.
6: Fist of energy (burst) - Energy imbued attacks deal 1d10 extra damage on a critical hit.
7: Hold ray - Use spells with a ray affect as touch spells.
8: -
9: Diamond soul - Gain spell resistance of 10+monk levels+fist levels.
10: -