(PRESTIGE CLASS)
Assassins, of course, are evil by their nature and the nature of what they do: committing murder for money is a completely evil act. However, sometimes the skill set of an assassin is required for more noble purposes. Claiming the power of the paragorn archon Domiel, the Slayers of Domiel are a disciplined, secretive order of stealthy spies and - when the need arises - assassins who serve the cause of law and good. Rather than rely entirely on stealth and poison, the Slayers of Domiel use supernatural means to dispatch evil foes.
- Hit Die: d6
- Proficiencies: A Slayer of Domiel gains no additional proficiencies.
- Skill Points: 4 + Int Modifier
REQUIREMENTS:
Alignment: Lawful Good
Skills: Hide 8 ranks, Move Silently 8 ranks.
Feats: Sanctify Martial Strike, Servant of the Heavens
Special: Sneak attack +3d6, Evasion
ABILITIES:
Level
1: Death Touch 1/day - Roll 1d6 per Slayer level. Slay target if the number is greater than current hitpoints.
Sneak Attack +1d6
Detect Evil at will
2: Divine Grace - Charisma to saves
3: Sneak Attack +2d6
4: Death Touch 2/day
5: Sneak Attack +3d6
6: Improved Evasion
7: Sneak Attack +4d6
8: Death Touch 3/day
9: Sneak Attack +5d6
10: Death Touch 4/day
SPELLCASTING
To cast a spell, the Slayer of Domiel must have a Wisdom score of 10 + the spell level. The DC of a Slayer of Domiel's spell is 10 + Spell Level + Wisdom Modifier. A Slayer of Domiel's caster level is equal to his class level.