等級 靈能點數 已知異能 最大異能等級
1 2 1 1
2 5 2 1
3 9 2 1
4 14 3 2
5 20 3 2
6 28 4 3
7 37 4 3
8 47 5 4
9 58 5 4
10 70 6 5 (PRESTIGE CLASS)
War minds are expert fighters who claim to possess unequaled knowledge in the arts of war. Through a combination of inner contemplation and external study of an ancient text called the Talariic Codex, war minds grow in their craft of arms and war. Those who study the Talariic Codex learn several tenets, collectively known as the chains of war. As a war mind masters one chain, he opens himself to learn the next chain in the series, should he desire to continue to bend his mind to the intensive studies required to advance in this class.
- Hit Die: d10
- Proficiencies: A War mind gains no additional proficiencies.
- Skill Points: 2 + Int Modifier
REQUIREMENTS:
Psionics: Must possess a power point reserve of at least 1 power point.
Skills: Lore 8 ranks.
Base Attack Bonus: +3.
Alignment: Non-Chaotic.
ABILITIES:
Level
1: Chain of Personal Superiority - +2 Str and Con for 1 minute. 3 times per day.
2: Chain of Defensive Posture - +2 Armour Class for 1 minute. 3 times per day.
3: Enduring Body - Damage Reduction 1.
4:
5: Sweeping Strike - On every attack, the Warmind swings at two creatures.
6: Enduring Body - Damage Reduction 2.
7: Chain of Personal Superiority - +4 Str and Con for 1 minute. 3 times per day.
8: Chain of Defensive Posture - +4 Armour Class for 1 minute. 3 times per day.
9: Enduring Body - Damage Reduction 3.
10: Chain of Overwhelming Force - 10d6 Damage on a single attack. 1 time per day.
Manifesting: The War Mind chooses his powers from the Psychic Warrior power list. Follow the table below to determine his manifesting ability. War Minds receive bonus power points from a high Wisdom score.