(BASE CLASS)
The Corrupter's primary focus is to corrupt the faith of others, his favored targets are good clerics.
- Alignment Restrictions: Neutral Evil only.
- Hit Die: d10.
- Proficiencies: Simple, Martial, Shield and Light, Medium and Heavy Armor.
- Skill Points: 2 + Int Modifier.
ABILITIES:
Level
1: Smite Heathen 1/day - smite divine caster (including paladin or ranger who have yet to progress to cast a divine spell).
2: Divine Grace
Hidden Faith - bonus +4 to Bluff.
3: Aura of Fear - Aura -4 vs. Fear, and you're immune to Fear effect.
4: Rebuke Divine magic - cut divine caster off from their source of power.
5: Smite Heathen 2/day
6: Fiendish Familiar
8: Corrupt Soul 1/day
10: Smite Heathen 3/day
12: Corrupt Soul 2/day
15: Smite Heathen 4/day
16: Corrupt Soul 3/day
20: Corrupt Soul 4/day
Smite Heathen 5/day