(BASE CLASS)
The Anti-paladin is, as the name suggests, the antithesis of the virtuous Paladin. Whereas the Paladin uses divine favour to strike at the forces of evil, the Anti-paladin harnesses those very forces to wreak havoc among his foes.
Mantled with unholy favour, this paragon of evil cuts a swathe of death and destruction everywhere he goes, leaving chaos and misery in his wake. The Anti-paladin can call upon the powers of darkness to smite his foes in many different ways, inflicting pain, disease and terror on any who stand in his way.
Fear him. Loathe him. Beware him. This is a true champion of evil!
- Alignment Restrictions: Chaotic Evil only.
- Hit Die: d10.
- Proficiencies: Simple, Martial, Shield and Light, Medium and Heavy Armor.
- Skill Points: 2 + Int Modifier.
ABILITIES:
Level
1: Smite Good 1/day
2: Divine Grace
3: Aura of Fear - Aura -4 vs. Fear, and you're immune to Fear effect.
Death Knell 1/day
4: Turn Outsider
5: Smite Good 2/day
6: Contagion 1/day
8: Death Knell 2/day
9: Contagion 2/day
10: Smite Good 3/day
12: Contagion 3/day
13: Death Knell 3/day
15: Smite Good 4/day
Contagion 4/day
18: Contagion 5/day
Death Knell 4/day
20: Smite Good 5/day