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標題: [PRC進階職業]密宗武僧(Henshin Mystic) [打印本頁]

作者: SazabiSa    時間: 2013-11-11 19:34:36     標題: [PRC進階職業]密宗武僧(Henshin Mystic)

本帖最後由 冬風 於 2013-11-12 07:36 編輯

10-phb3-masbruch-monk.jpg

(進階職業)(無冬之夜吧lzxqqqq譯)
密宗武僧是研究一種被他們自稱"天地之秘"的修道學派:他們認為人類可以通過一種形態上的轉換來達到神性.他們的訓練與原則是達成最終的完美,但是不僅僅是自身,而是整個人類.他們相信這種完美是整個世界與人類的未來.這種信念讓他們平靜而充滿希冀.

- 生命骰: d8
- 武器和裝甲擅長: 無.
- 技能點: 4 + 智力調整值

先決條件:

陣營: 任意守序
基本攻擊加值: +7
技能: 傳聞 13
專長: 百病不侵(5級武僧能力)

能力:
Lv BAB F R W
1   0 2 2 2 認知之密
2   1 3 3 3 盲斗 金剛體
3   2 3 3 3 八方殘心
4   3 4 4 4 交流之密 鬥氣擊
5   3 4 4 4
6   4 5 5 5 盲視 烈焰拳
7   5 5 5 5
8   6 6 6 6
9   6 6 6 6 騰雲駕霧
10  7 7 7 7 完美之密

認知之密:密宗武僧在聆聽、搜索和偵查上獲得+4洞察加值。

金剛體:免疫與所有類型的毒素.

八方殘心:這使密宗武僧免疫偷襲.

交流之密:每天使用3次"魅惑動物"類法術能力.在唬騙、勸服、嘲弄和威嚇上獲得+4洞察加值.

鬥氣擊:徒手攻擊將被氣所加強.在對抗傷害減免時,徒手攻擊被視為+1武器.

盲視:這項能力讓隱身和黑暗不再影響密宗武僧.

烈焰拳:密宗武僧獲得能力來讓自己的雙手與武器覆蓋上一層烈焰,這使他的所有攻擊獲得1d6的火焰傷害.

騰雲駕霧:角色可以每天靈體化2輪每職業等級,如同法術"同游靈界".

完美之密:密宗武僧獲得20/+1的傷害減免.

武僧能力:
在計算徒手傷害上密宗武僧的等級和武僧等級疊加.



(PRESTIGE CLASS)
Henshin Mystics are members of a monastic order that teaches what they consider to be a great mystery of the universe: that humanity is capable of a transformation (henshin) into divinity. Their training and discipline is aimed toward the ultimate perfection not only of themselves, but of all humanity. They believe this perfection is the future of the world and of humanity. This belief fills them with a hopeful peace.

- Hit Die: d8
- Proficiencies: No additional proficiencies are gained.
- Skill Points: 4 + Int Modifier

REQUIREMENTS:

Alignment: Any Lawful
Base Attack Bonus: +7
Skills: Lore 13 Ranks
Feats: Purity of Body

ABILITIES:

Level
1: Riddle of Awareness - The Henshin Mystic can use scrying as a spell-like ability once per day. This grants the Henshin Mystic a +4 insight bonus on all Listen, Search and Spot checks for 1 minute per level. Scrying isn't in Neverwinter Nights but the bonuses are translated.
2: Blind Fight - Character gets to roll her miss chance percentile to see if it actually hits, as well invisible creatures get no bonus to hit the character in melee.
  Diamond Body - Henshin Mystic in control of his metabolism that he gains immunity to poison of all kinds.
3: Happo Zanshin - The character gains a preternatural awareness of danger and can no longer be flanked. This gives the henshin mystic immunity to sneak attacks.
4: Riddle of Interaction - Henshin Mystic can use charm monster as a spell-like ability three times per day. In addition the Henshin Mystic gains a +4 insight bonus on all Bluff, Persuade, Taunt and Intimidate checks.
  Ki Strike - Unarmed attack is empowered with ki. The unarmed strike damage from such an attack can deal damage to a creature with damage reduction as if the blow were made with a weapon with a +1 enhancement bonus.
6: Blindsight - Henshin Mystic gains the ability to perfectly sense his surroundings without relying on sight. This ability makes invisibility and darkness irrelevant to the mystic (though he still can't detect ethereal creatures).
  Hitsu-Do - The Mystic gains the ability to cause his hands and weapons to light up with fire. This adds 1d6 fire damage to all attacks. This ability can be used for a duration of 2 rounds per mystic level per day.
9: Walk Through the Mountains - The character can assume an ethereal state for 2 rounds per level per day, as per the spell etherealness.
10: Riddle of Invulnerability - Mystic gains damage reduction 20/+1.

MONK ABILITIES:

The Henshin mystic continues to gain levels as a monk with regard to unarmed damage.R

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