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標題: [PRC基礎職業]魔劍士(Hexblade) [打印本頁]

作者: SazabiSa    時間: 2013-11-4 18:52:46     標題: [PRC基礎職業]魔劍士(Hexblade)

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(基礎職業)
結合流暢的戰技及神秘之力,對於一個敵人來說,魔劍士是一個未測的致命對手.魔劍士擁有魔法與劍的均衡力量.在比較低級的時候,魔劍士依賴於他詛咒敵人的特殊能力強化他的近戰攻擊.隨著經驗的增加,在詛咒變得更加有力和得到扭轉自然規律能力的同時,他們還獲得了施展有限法術的能力.他們還可以利用魔寵的服務強化自己的能力.

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- 陣營: 非善良
- 生命骰: d10
- 武器和盔甲擅長: 所有簡單和軍用武器,輕甲,不包括盾牌.
- 技能點: 2 + 智力調整值


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Lv BAB F R W
1   1   0 0 2    魔劍士詛咒 1/天
                    穿甲法師(EX)
2   2   0 0 3    玄秘抵抗
3   3   1 1 3    堅毅
4   4   1 1 4    黑暗同伴
5   5   1 1 4    魔劍士詛咒 2/天 獎勵專長
6   6   2 2 5    快速施法 1/天
7   7   2 2 5    高級魔劍士詛咒
8   8   2 2 6    快速施法 2/天
9   9   3 3 6    魔劍士詛咒 3/天
10  10 3 3 7    獎勵專長
11  11 3 3 7    快速施法 3/天
12  12 4 4 8    厄運靈光 1/天
13  13 4 4 8    魔劍士詛咒 4/天
14  14 4 4 9    快速施法 4/天
15  15 5 5 9    獎勵專長
16  16 5 5 10   厄運靈光 2/天
17  17 5 5 10   魔劍士詛咒 5/天
18  18 6 6 11   快速施法 5/天
19  19 6 6 11   恐怖魔劍士詛咒
20  20 6 6 12   厄運靈光3/天 獎勵專長

魔劍士詛咒:詛咒目標,降低攻擊,豁免,傷害,技能
快速施法:迅捷動作施放法術
厄運靈光:20%隱蔽
穿甲法師(EX):輕甲不會奧術失敗
堅毅:豁免通過減半變為通過無效
黑暗同伴:減少敵人豁免和AC
獎勵專長:法術穿透,強化法術穿透,戰鬥施法,法術專攻(死靈,附魔,變化),強化法術專攻(死靈,附魔,變化)

法術:
4級以後,魔劍士獲得施展很少一部分法術的能力,法術從魔劍士法術列表中挑選.他可以施展任何已知的法術而不需要事先準備.為了學習法術,魔劍士必須擁有10+法術等級的魅力(魅力11可以學習1級法術,魅力12可以學習2級法術,類比).法術DC為10+法術等級+施法者魅力修正值.與其它施法者一樣,魔劍士每天每個法術等級只能施展數量固定的幾個法術.等級4以後,他的施法者等級等於魔劍士等級的一半.

每日法術        所學法術
LV 1  2  3  4  LV: 1  2  3  4
1  -  -  -  -    1   -  -  -  -
2  -  -  -  -    2   -  -  -  -
3  -  -  -  -    3   -  -  -  -
4  0  -  -  -    4  (2) -  -  -
5  0  -  -  -    5   2  -  -  -
6  1  -  -  -    6   3  -  -  -
7  1  -  -  -    7   3  -  -  -
8  1  0  -  -    8   4 (2) -  -
9  1  0  -  -    9   4  2  -  -
10 1  1  -  -    10  4  3  -  -
11 1  1  0  -    11  4  3 (2) -
12 1  1  1  -    12  4  4  3  -
13 1  1  1  -    13  4  4  3  -   
14 2  1  1  0    14  4  4  4 (2)
15 2  1  1  1    15  4  4  4  3
16 2  2  1  1    16  4  4  4  3
17 2  2  2  1    17  5  4  4  4
18 3  2  2  1    18  5  5  4  4
19 3  3  3  2    19  5  5  5  4
20 3  3  3  3    20  5  5  5  5

(BASE CLASS)
Combining the dynamic powers of martial prowess and arcane might, the Hexblade presents a deadly challenge to opponents unused to such a foe. It balances talents in combat and arcane spellcasting. At lower levels, the Hexblade relies on melee ability augmented by his special power to curse his enemies. As he gains experience, he becomes capable of casting a limited number of spells while his curse ability becomes more potent and he gains the ability to warp the normal law of probability. He can also draw upon the service of a dark companion to further augment his abilities.

- Alignment Restrictions: non-good only
- Hit Die: d10
- Proficiencies: A Hexblade gains proficiency with Simple and Martial Weapons, Light and Medium Armour and with Shields.
- Skill Points: 2 + Int Modifier

ABILITIES:

Level
1: Hexblade's Curse 1/day
2: Arcane Resistance
3: Mettle
4: Dark Companion
5: Bonus Feat, Hexblade's Curse 2/day
6: Swift Cast 1/day
7: Greater Hexblade's Curse
8: Swift Cast 2/day
9: Hexblade's Curse 3/day
10: Bonus Feat
11: Swift Cast 3/day
12: Aura of Unluck 1/day
13: Hexblade's Curse 4/day
14: Swift Cast 4/day
15: Bonus Feat
16: Aura of Unluck 2/day
17: Hexblade's Curse 5/day
18: Swift Cast 5/day
19: Dire Hexblade's Curse
20: Bonus Feat, Aura of Unluck 3/day

SPELLCASTING

To cast a spell, the Hexblade must have a Charisma score of 10 + the spell level. The DC of a Hexblade's spell is 10 + Spell Level + Charisma Modifier. A Hexblade's caster level is half his class level. He casts spells as a Sorcerer does. He does not suffer arcane spell failure chance when casting in light armor, failure chance from medium and heavy armor, as well as shields, applies normally.

Spells per day:
Level: 1 2 3 4

    1: - - - -
    2: - - - -
    3: - - - -
    4: 0 - - -
    5: 0 - - -
    6: 1 - - -
    7: 1 - - -
    8: 1 0 - -
    9: 1 0 - -
   10: 1 1 - -
   11: 1 1 0 -
   12: 1 1 1 -
   13: 1 1 1 -
   14: 2 1 1 0
   15: 2 1 1 1
   16: 2 2 1 1
   17: 2 2 2 1
   18: 3 2 2 1
   19: 3 3 3 2
   20: 3 3 3 3

Spells Known
Level: 1 2 3 4

    1: - - - -
    2: - - - -
    3: - - - -
    42)- - -
    5: 2 - - -
    6: 3 - - -
    7: 3 - - -
    8: 4(2)- -
    9: 4 2 - -
   10: 4 3 - -
   11: 4 3(2)-
   12: 4 4 3 -
   13: 4 4 3 -
   14: 4 4 4(2)
   15: 4 4 4 3
   16: 4 4 4 3
   17: 5 4 4 4
   18: 5 5 4 4
   19: 5 5 5 4
   20: 5 5 5 5




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