(PRESTIGE CLASS)
Champions of Bane are tyrannical warriors who dedicate themselves to Bane's cause. Their lives are dedicated to bringing more land, more lives and more power to Bane. The Champions of Bane are unswerving in their loyalty to his cause of total domination.
Bane promotes Fear, Strife, Tyranny, and Hatred and his Champions are particularly attuned to these domains.
- Hit Die: d10.
- Proficiencies: All simple and martial weapons, light and medium armor and shields.
- Skill Points: 2 + Int Modifier.
Level
1: Lay on Hands - The Champion of Bane can heal damage equal to (Class level x Charisma modifier).
2: Sacred Defense - Grants +1 to all saving throws.
3: Smite Good - Once per day, the Champion of Bane may add their Charisma bonus to attack rolls and do +1 damage per level of Champion of Bane or Blackguard.
4: Sacred Defense - Grants +2 to all saving throws.
5: Divine Wrath - Once per day, the Champion of Bane gains +3 to attack, damage and saving throws and Damage Reduction of (+1/5) for a number of rounds equal to their Charisma bonus.
6: Sacred Defense - Grants +3 to all saving throws.
8: Sacred Defense - Grants +4 to all saving throws.
10: Sacred Defense - Grants +5 to all saving throws.
Champions of Bane receive a bonus feat every 2 levels.