(PRESTIGE CLASS)
At first, it seems like a contradiction -- an arcane spellcaster that "loses herself" in a blind fury. Yet, the rage mage makes for an interesting case, since her approach to magic is based on the primal passion of magic more than the studious quasi-scientific approach.
A rage mage taps into the primal essence of magic, using her own natural anger and frenzy to channel the arcane power in flashy, flamboyant ways. Like the barbarian, the rage mage is often the product of a less civilized society. All rage mages must have at least some background as a barbarian (or some other class that grants a rage or frenzy ability), as well as training as a wizard, sorcerer, or -- very rarely -- a bard.
Rage mages are usually found working with barbarians. They tend to shy away from traditional spellcasters and avoid the colleges and guilds where such individuals usually gather.
- Hit Die: d8.
- Proficiencies: Rage mages gain no proficiency with any weapon or armor.
- Skill Points: 2 + Int Modifier.
REQUIREMENTS:
To qualify to become a rage mage, a character must fulfill all the following criteria.
Alignment: Any nonlawful.
Base Attack Bonus: +4.
Feat: Combat Casting.
Spells: Able to cast 2nd-level arcane spells.
Special: Rage or frenzy ability.
ABILITIES:
Level
1: Spell Rage 1/day - When casting a spell from abjuration, conjuration, evocation, necromancy or transmutation school while in a rage, the rage mage uses her character level as her caster level. Temporarily takes -2 penalty to Armor Class. At the end of the rage, the character is fatigued.
2: Overcome Spell Failure - arcane spell failure reduced by 10% while wearing light or medium armor.
3: Rage +1 use/day - additional use of rage ability.
4: -
5: Spell Rage 2/day
Angry Spell - +2 bonus to the save DC for spells form abjuration, conjuration, evocation, necromancy or transmutation school.
6: -
7: Spell Fury - sudden empower spell usable once during each rage.
8: Rage +1 use/day - additional use of rage ability.
9: Tireless Rage - no longer fatigued at the end of the rage.
10: Warrior Cry - the character receives benefits of Tenser's Transformation spell, but without loosing her spellcasting ability, 1/day.
Spell Rage 3/day
BONUS SPELLS
Every other level in Rage Mage, the character gains new spells per day as if they had also gained a level in their highest Arcane spellcasting class. No new spells are learned through this ability, however.